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Rules of Roulette
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1. Definitions
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1.1 In these
rules, unless the contrary intention appears:
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"Act"
means the Casino Control Act 1992;
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"casino
promotional token or voucher" means a token
or voucher issued by the casino operator to enable
the player to have one
free wager at a gaming table in the amount identified
on the token or
voucher. Promotional tokens and vouchers wagered at
a table are forfeited
after a valid spin whether the wager wins or
loses. If the wager wins,
the player is to be paid the winnings in chips
or color checks;
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"casino
supervisor" means a person employed in a
casino in a managerial capacity relating to the conduct
of gaming and includes a
games supervisor;
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"color
checks" means chips without denomination
markings;
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"dealer"
means a person responsible for the operation of the
game;
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"dolly"
means an indicator placed on the layout to denote
the winning number;
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"game
supervisor" means a person responsible for
the immediate supervision
of the operation of the game;
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"inspector"
means a person appointed under section 106 of the
Act;
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"marker
button" means a button used to denote the
value of color
checks;
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"race-track"
means that section of the layout used for the
placement of multiple
piece wagers in accordance with rules 3.3 and
3.4;
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"value
chips" means chips marked with denominations
of value;
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"zero"
includes "0".
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2. Table
Layout and Equipment
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2.1
The game of Roulette shall be played at a table with
an imprinted layout cloth and with a roulette wheel,
of not less than 0.75 meters in diameter, at
one end.
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2.2
The layout cloth of the table shall display the name
and/or logo of the casino,
shall have areas designated for the placement of wagers.
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2.3 The
roulette wheel shall have:
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2.3.1
37 equal compartments with one marked zero and
indicated by the color green and the others marked
1 to 36 and indicated by the colors alternately
red and black around the wheel; and
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2.3.2
the numbers marked in the same order.
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2.4 Each
ball used in gaming at roulette shall be made completely
of a non-metallic substance and shall be not less
than 17 millimetres, nor more than 23 millimetres,
in diameter.
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2.5 The
following equipment shall also be used:
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2.5.1
marker buttons, constructed of plastic in different
colors, sufficient
to indicate the values of the color checks in
use at the table;
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2.5.2
a dolly made of plastic or brass.
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2.6 The
following equipment may be used:
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2.6.1
a display rack, constructed of plastic, with compartments
used to indicate
the colors and values of the color checks in use
at the table;
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2.6.2
a winning number display unit, being an electronic
device for recording
and displaying the most recent winning numbers
spun at the
table.
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2.7 The
table shall have a drop box attached to it.
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3. Wagers
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3.1 Diagram
"F" is an illustration of the correct manner
of placement of wagers on a roulette layout.
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3.2
The wagers defined in this rule shall be the permissible
wagers by a player at the game
of Roulette:-
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3.2.1
"One number or Straight Up" which shall
win if a single number from
1 to 36 or "0" is wagered and spun and
shall lose if any if any other
number is spun:
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3.2.2
"Two numbers or Split" which shall win
if:-
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3.2.2.1
either of the two numbers wagered is spun;
or
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3.2.2.2
"0" and either of 1,2 or 3 is wagered
and any one of them
is spun; but
otherwise shall lose.
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3.2.3
"Three numbers or Street" which shall
win if:-
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3.2.3.1
any one of the three numbers in the row wagered
is spun;
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3.2.3.2
"0" and 1 and 2 are wagered and
any one of them is spun;
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3.2.3.3
"0" and 2 and 3 are wagered and
any one of them is spun;
but otherwise shall lose.
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3.2.4
"Four numbers or Corner" which shall
win if:-
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3.2.4.1
any one of the four numbers wagered is spun;
or
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3.2.4.2
"0" and 1, 2 and 3 are wagered and
any one of them is spun,
but otherwise
shall lose.
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3.2.5
"Six numbers or Six-line" which shall
win if any one of the six numbers
in the two rows wagered is spun and shall lose
if any other
number or "0" is spun;
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3.2.6
"Column" which shall win if any one
of the 12 numbers in the column
wagered is spun and shall lose if any other number
or "0" is
spun;
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3.2.7
"Dozen" which shall win if any one of
the 12 numbers in the dozen wagered
(1-12, 13-24 or 25-36) is spun and shall lose
if any other number
or "0" is spun;
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3.2.8
"Low - (1-18)" which shall win if any
one of the 18 numbers wagered
is spun and shall lose if any other number or
"0’ is spun;
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3.2.9
"High - (19-36)" which shall win if
any one of the 18 numbers wagered
is spun and shall lose if any other number or
"0’ is spun;
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3.2.10
"Even" which shall win if the number
wagered and spun is an even number and shall lose
if the number spun is an odd number or "0";
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3.2.11
"Odd" which shall win if the number
wagered and spun is an odd number
and shall lose if the number spun is an even number
or "0";
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3.2.12
"Red" which shall win if the color of
the number wagered and spun
is red and shall lose if the number spun is black
or "0";
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3.2.13
"Black" which shall win if the color
of the number wagered and spun
is black and shall lose if the number spun is
red or "0".
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3.3 Where
a race-track system for accepting multiple piece wagers
is used, as shown in diagram "B", the wagers
defined on the race-track shall be:
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3.3.1
"Series 5/8 - Tier" (six piece wager);
5/8, 10/11, 13/16, 23/24, 27/30
and 33/36.
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3.3.2
"Orphans" (five piece wager); 1, 6/9,
14/17, 17/20 and 31/34.
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3.3.3
"Grand Series 0/2/3" (nine piece wager);
0/2/3 x 2 pieces, 4/7, 12/15,
18/21, 19/22, 25/29 x 2 pieces and 32/35.
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3.3.4
"Zero Game" (four piece wager); 0/3,
12/15, 26 and 32/35.
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3.3.5
"Neighbours" (five piece wager); a specific
number with two neighbouring
numbers either side, e.g. 17 and the neighbours
= 2, 25, 17,
34 and 6.
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3.4
Where a race-track system for accepting multiple piece
wagers is used, as shown
in diagram "C", the wagers defined on the
race-track shall be:
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3.4.1
"Horse" (three piece wager); 15, 19,
and 32.
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3.4.2
"Snake" (three piece wager): 2, 4 and
21.
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3.4.3
"Dragon" (three piece wager); 17, 25
and 34.
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3.4.4
"Rabbit" (three piece wager); 6, 13
and 27.
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3.4.5
"Tiger" (three piece wager); 11, 30
and 36.
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3.4.6
"Ox" (three piece wager); 8, 10 and
23.
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3.4.7
"Rat" (three piece wager); 5, 16 and
24.
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3.4.8
"Boar" (three piece wager); 1, 20 and
33.
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3.4.9
"Dog" (three piece wager); 9, 14 and
31.
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3.4.10
"Rooster" (three piece wager); 18, 22
and 29.
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3.4.11
"Monkey" (three piece wager); 7, 12
and 28.
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3.4.12
"Ram" (three piece wager); 3, 26 and
35.
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3.5
All wagers shall be made by placing value chips or
color checks and/or casino
promotional tokens or vouchers on the appropriate
playing areas of the
roulette layout.
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3.6
The color checks of a set shall each bear the same
distinguishing emblem or
mark to differentiate them from color checks of other
sets in use at other tables.
Each set shall be subdivided into various colors.
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3.7
Color checks issued at a roulette table shall only
be used for gaming at that table
and shall not be used for gaming at any other table
in the casino.
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3.8
Color checks shall only be presented for redemption
at the table from which they
were issued and shall not be redeemed or exchanged
at any other location
in the casino unless that table is closed at the time
of the redemption
request.
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3.9
No player shall be issued with color checks which
are identical in color and
design to color checks which have been issued to another
player at the same
table unless the player(s) issued with the color checks
agree to the issue.
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3.10
Where a player purchases color checks, the specific
value to be assigned to each
shall be ascertained by the dealer and if that value
exceeds the table minimum
it shall be denoted by a color check and a related
marker button bearing
a number on it to designate the value set by that
player.
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3.11
At the discretion of a casino supervisor, a player
may be issued with color checks
of more than one color at the same table, provided
that as a result, no
other player is precluded from wagering with color
checks. In such instances
the colors issued to the one player shall be designated
the same value.
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3.12 A wager
cannot be withdrawn, placed or changed after the dealer
has called "no more bets".
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3.13
Wagers orally declared shall be accepted only when
accompanied by chips or color
checks or casino promotional tokens or vouchers and
the dealer has sufficient
time to place the wager on the layout prior to "no
more bets" being called.
All bets must be placed before the call of no more
bets.
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3.14
Players are responsible for the positioning of their
wagers on the layout, whether
or not they are assisted by the dealer. Players must
ensure that any instructions
given to the dealer regarding the placement of their
wagers are correctly
carried out.
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3.15
Wagers shall be settled strictly in accordance with
the position of chips or color
checks or casino promotional tokens or vouchers on
the layout when the
ball falls to rest in a compartment of the wheel.
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3.16
A casino supervisor may modify the application of
rule 3.15 if it is apparent, in
the circumstances, that a strict application of the
rule would be unfair to the
player.
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4. Minimum
and Maximum Wagers
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4.1
The minimum and maximum wagers permitted by a player
shall be shown on a sign at the table. Unless stated
on the sign, wagers are not required to be
made in multiples of the minimum. The sign may also
state the minimum unit
in which wagers may be made above the table minimum.
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4.2
Any wager less than the stated minimum or greater
than the stated maximum
made by a player and not rejected prior to the call
of no more bets by
the dealer shall be treated as a valid wager.
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4.3
A casino supervisor may alter the limits on a gaming
table at any time except that a minimum wager can
only be changed to a higher minimum if a sign
indicating the new minimum
and proposed time of change has been displayed
at the table at least 20 minutes before the change.
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4.4
A casino supervisor may allow a player to wager in
excess of the stated maximum
provided that a sign denoting the new minimum and
maximum wagers
for that player is placed on an appropriate area of
the table.
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5. Play
of the Game
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5.1 At the
completion of all payouts from the previous spin or
before the ball is spun, the dealer shall announce
"place your bets".
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5.2
The ball shall be spun by the dealer in a direction
opposite to the rotation of the
wheel and shall complete at least four (4) revolutions
around the track of the wheel to constitute a valid
spin.
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5.3
While the ball is still rotating around the wheel,
the dealer shall call "no more
bets" and indicate by hand movements above the
layout that betting will now cease.
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5.4
Upon the ball coming to rest in a compartment of the
wheel, the dealer shall announce
the result and shall place the dolly on the corresponding
number on the layout.
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5.5 After
placing the dolly on the layout, the dealer shall:-
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5.5.1
in the case where no race-track is in use, collect
all losing wagers from the layout then proceed
to pay all winning wagers;
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5.5.2
in the case of the race-track shown in diagram
B:
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5.5.2.1
collect all losing wagers from the race-track
and place all winning wagers from the race-track
onto the corresponding
section of the layout;
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5.5.2.2
collect all losing wagers on the layout and
proceed to pay
all winning wagers;
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5.5.3
in the case of the race-track shown in diagram
C:
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5.5.3.1
collect all losing wagers from the race-track
and place
all winning wagers from the race-track onto
the corresponding number of the layout;
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5.5.3.2
collect all losing wagers on the layout and
proceed to pay
all winning wagers.
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6. Settlement
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6.1 Winning
wagers at the game of Roulette shall be paid at the
odds listed below:
| Wager |
Odds |
| One
number or Straight Up |
35
to 1 |
| Two
numbers or Split |
17
to 1 |
| Three
numbers or Street |
11
to 1 |
| Four
numbers or Corner |
8
to 1 |
| 6
numbers or Six-Line |
5
to 1 |
| Column |
2
to 1 |
| Dozen |
2
to 1 |
| Low
(1-18) |
1
to 1 |
| High
(19-36) |
1
to 1 |
| Even |
1
to 1 |
| Odd |
1
to 1 |
| Red |
1
to 1 |
| Black |
1
to 1 |
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6.2 When
the ball comes to rest in the compartment of the wheel
marked "zero", all wagers shall lose other
than those made straight up on the "zero"
or made in any available combination of the "zero"
and the numbers one, two and three.
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6.3
Winning wagers made straight up on the "zero"
or made in any available combination
of the "zero" and the numbers one, two and
three shall be paid at
the same odds as would apply in respect of the same
type of wager involving
any other numbered square on the layout.
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7. Irregularities
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7.1 If the
ball is spun in the same direction as the wheel is
rotating, the dealer or casino supervisor shall announce
"no spin" and the dealer shall attempt to
remove the ball from the wheel prior to it coming
to rest in one of the compartments.
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7.2
If the dealer or casino supervisor anticipates that
the ball will not complete four
revolutions around the track of the wheel, the dealer
or casino supervisor shall announce "no spin"
and the dealer shall attempt to remove the ball from
the wheel prior to it coming to rest in one of the
compartments.
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7.3
If a foreign object enters the wheel prior to the
ball coming to rest the dealer or
casino supervisor shall announce "no spin"
and the dealer shall attempt to remove the ball from
the wheel prior to it coming to rest in one of the
compartments.
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7.4
If the ball fails to fall into one of the compartments
the dealer or casino supervisor
shall announce "no spin".
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7.5
If the ball is propelled or falls out of the wheel,
the dealer or casino supervisor shall announce "no
spin". Upon retrieval the ball shall be
examined by a supervisor.
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7.6
If any person interferes with the ball or the rotation
of the wheel, the dealer or
the casino supervisor shall announce "no spin".
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7.7 Once
the dealer or a casino supervisor has announced "no
spin", it shall be an invalid spin regardless
of whether or not the ball comes to rest in one of
the compartments prior to the dealer's attempt to
remove the ball from the wheel.
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7.8
After a "no spin" the dealer shall return
the ball to the previous winning number
compartment and re-spin in accordance with rule 5.
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8. General
Provisions
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8.1
A person shall not, either alone or in concert with
any other person, use or control at or near a gaming
table or location related to the playing of a game
a calculator, computer, or other electronic, electrical
or mechanical apparatus or device that is capable,
with respect to a game or a part thereof, of recording,
projecting, analyzing or transmitting an outcome or
the changing probabilities
or the playing strategies to be used.
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8.2 Rule
8.1 shall not apply to use or control by an agent
or employee of the casino operator or an inspector
where such person is acting in the course of their
duty.
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8.3 Where
a casino supervisor is satisfied that a person has
contravened any provision of rule 8.1, he/she may:
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8.3.1
declare that any wager made by the person is void;
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8.3.2
direct that the person shall be excluded from
further participation in the game;
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8.3.3
exclude the person from the casino in line with
the provisions of section 79 of the Act;
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8.3.4
cause the person(s) in possession of a prohibited
device to be detained until such time as an inspector
or a police officer has attended and assumed responsibility
for the situation.
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8.4 A casino
supervisor may invalidate the outcome of a game if:
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8.4.1
the game is disrupted by civil commotion, fire,
riot, brawl, robbery, an act of God; or
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8.4.2
any fraudulent act is perpetrated by any person
that, in the opinion of the casino supervisor,
affects the outcome of the game.
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8.5 Where
the outcome of a game is invalidated under rule 8.4,
all wagers made by the players for that particular
result may be refunded provided that a casino supervisor
may direct that the wager of any player referred to
in rule 8.4.2 be forfeited.
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8.6 A player
shall not be advised by an employee of the casino
on how to play, except to ensure compliance with these
rules.
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8.7 No spectator
or any player wagering at any table may, unless requested
by a player, attempt to influence, influence
or offer advice to that player regarding that player's
decisions of play.
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8.8 A casino
supervisor may close a gaming table at which players
are present provided a sign showing the proposed time
of closure has been displayed at the table for at
least 20 minutes before the closure.
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8.9 A player
who abstains from placing any wagers for three consecutive
rounds of play, while all other seats or positions
at the table are in use, may be required to vacate
his/her seat or position.
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8.10 Players
and spectators are not permitted to have side bets
with or against each other.
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8.11 Any
dispute or complaint concerning a casino game shall
be referred for decision in the first instance to
a game supervisor, subject to a review (if requested)
by a casino supervisor. In the absence of a game supervisor
the matter shall be referred in the first instance
to a casino supervisor. The decision of the casino
supervisor shall be final, subject to rule 8.12.
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8.12 Complainants
in all unresolved disputes shall be advised of the
presence of, and their right to consult, an inspector.
Where a complainant requests review of the decision
by an inspector, the inspector shall investigate the
complaint in accordance with section 110 of the Act.
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8.13 A copy
of these rules shall be made available for inspection
upon request.
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